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Feature Request: Adding new water effects

Open Adngel opened this issue 1 year ago • 0 comments

I add issue here to don't forget it in the future.

  • Update Water Splash into something more beautiful
  • Add function for EmitBubbles(pos, density) (That reacts to the surface detection).
  • MakeExplosion(pos, size, shockwave) (Right now, if triggered in an underwater room, it does the same effect than in dry rooms).
  • EmitCurrent(pos, rot, speed/intensity, length) (Show small particules that follows a current stream.
  • EmitClassicWaterfallSplashes. (like the ones used in TR1 and TR2).

Requests are for lua API functions and nodes.

Adngel avatar Nov 18 '23 21:11 Adngel