GDevelop
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:video_game: Open-source, cross-platform game engine designed to be used by everyone.
I'm *(still)* working with the most basic tools when doing PRs etc. and I hope I will be able to change that soon but until then I'll have to bother...
Closes #3984 ![demo_url_chooser](https://user-images.githubusercontent.com/32449369/172398213-553572a1-a090-4cdb-8b06-7a8ee91d0df4.gif)
## Description It would be nice if we could add sprites not only from file system or from URL, but from Base64 strings as well
## Description The first time I tried using physics, my objects were always spinning. It was frustrating and confusing until I realized that I left the "apply force at" fields...
## Description Leaderboards are very simple to implement; they can even be displayed on top of existing scenes. However, there are a few things that can make this even better....
Following some help request on the Discord, I experimented with the pathfinding, and found that in certain conditions, it didn't care much about the obstacles. Here's the test level: ![image](https://user-images.githubusercontent.com/25978830/172155709-e938d424-c955-4eb5-90dd-0b5b9c5fa6c2.png)...
The gdevelop Marching Squares extension doesn't stop my character from falling, doesn't have interactive effects, doesn't work even if it replicates the logic of teaching。Even if I check that the...
What's the difference between `.useStandardParameters()` and `.addParameter()`? Is that change ok like this?
Adds an action to load a JSON resource into a variable Example: [jsontest.zip](https://github.com/4ian/GDevelop/files/7317230/jsontest.zip)
## Description Users may want to check the distance between two positions or between an object and a position. This can currently be done by using the "Compare two numbers"...