1vanK
1vanK
This bug fixed in MSYS2 https://github.com/msys2/MINGW-packages/issues/5330
Fix: https://github.com/urho3d/Urho3D/pull/2936 (not used)
Fixed in https://github.com/urho3d/Urho3D/pull/3059
https://gpuopen.com/fidelityfx-superresolution-2/
> I'm willing to find the commit which introduced it if needed. It would help a lot
I think this caused by https://github.com/urho3d/Urho3D/pull/2885 Error in ``` bool Model::BeginLoad(Deserializer& source) { ... void* dest = buffer->Lock(0, desc.vertexCount_); ``` This return null because gapi == GAPI_NONE in headless mode
Reopen this issue if the problem remains
``` Run sudo xcode-select -s '/Applications/Xcode_12.app' sudo xcode-select -s '/Applications/Xcode_12.app' shell: /bin/bash -e {0} env: HOST: macOS PLATFORM: macOS LIB_TYPE: static xcode-select: error: invalid developer directory '/Applications/Xcode_12.app' Error: Process completed...
Related: https://github.com/urho3d/Urho3D/pull/2879
Related: https://discourse.urho3d.io/t/urho3d-1-8-release/7159