1vanK
1vanK
I exported stip.blend to json and opened it in Dragon Bones (I tried 4.9 and 5.0 versions). In armature mode all is fine, but in Animation mode some parts is...
GitHub deprecated macOS 10.15 enveronment image https://github.com/actions/virtual-environments/issues/5583 At the same time, our engine does not compile with macOS 11 image https://github.com/1vanK/Urho3D/runs/7651590372?check_suite_focus=true If someone is interested in supporting Apple's garbage, then...
Motivation: 1) Support of 32 bit is dropped almost everywhere 2) Testing for both 32 and 64 bits requires extra effort 3) ~~Support of large files (> 4 gb). For...
`c:\Users\[USER NAME]\AppData\Roaming\urho3d\shadercache\`
We use `unsigned` to store sizes and indices. If user write `size1 - size2`, then overflow occurs if `size1 < size2`. Those, sizes still need to be converted to `int`...
https://github.com/GPUOpen-Effects/FidelityFX-FSR
This cause problems in web builds * https://urho3d.io/samples/36_Urho2DTileMap.html * https://urho3d.io/samples/32_Physics2DConstraints.html Already subscribed event handler for E_MOUSEBUTTONDOWN is overwritten in function InitMouseMode(). Perhaps we need to allow multiple event handlers as...