spacek531

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test file please ignore [2.79 Model.blend.zip](https://github.com/oli414/Blender-RCT-Graphics/files/10241610/2.79.Model.blend.zip)

There is a bug where it won't initialize the menu item when starting blender. I will have to investigate.

superseded by #23

I forgot about the second part of this pull request. I believe there is value in having a "master" operator which calls the different sub-operators based on project state

What colors would be chosen for "optimized"? Personally J am pleased with the results of violet, magenta, and teal as the three remap colors

> please test this with the full work flow all the way up to in-game to verify that the colors are remapped properly ![image](https://user-images.githubusercontent.com/3454156/224215704-cad195b5-6ada-4343-99e1-c21f06f001d1.png) Cross that item off the list

I pressed F12 and it's clear the camera isn't pointed at 0,0, so the issue is likely not the post processing: ![image](https://user-images.githubusercontent.com/3454156/224518014-94565e44-459b-4107-9ffd-c8bc1177f59d.png)

Rendering with the camera offset zeroed out yields the same offsets, so it's clearly taking that into account.

I have no idea what the root cause is but I can counteract it by setting the frame offset to (0, -16) in the operators.