spacek531

Results 122 comments of spacek531

> In the `text` example they're implemented as protected: [ScWidget](https://github.com/OpenRCT2/OpenRCT2/blob/15837e7e95dd0645863e8b29c7a67f39311f26c0/src/openrct2-ui/scripting/ScWidget.hpp#L365-L387). > > How would that work for guests vs. vehicles? I'd assume guests and staff have only rotations 0-3 right?...

I'm not convinced that 0-31 is forwards-thinking but I want this merged soon so I have changed it.

~~I thought that the G1 icon names PR would bump API so this PR bumps API twice. This isn't a bad thing if both this and https://github.com/OpenRCT2/OpenRCT2/pull/22046 are approved to...

I've thought about the merits of both methods. What made my decision was this: ```js var rotation = car.yawRotation; while (car.yawRotation == rotation) { car.yawRotation++; } ``` In 32 mode...

@Gymnasiast is your requested change still relevant?

The API already provides the information for (10) in the `RideVehicleObject.spriteGroups` interface. It defines the number of sprites of the vehicle at various pitch angles. For example, the classic wooden...

The nomenclature I am using is: - Relative is the booster speed as it is stored in the track element multiplied by 2: 0-13 in increments of 2. - Absolute...

Relative is the legacy method ("relative to ride type") and absolute is the new method.

The post on June 6 should have been worded more clearly. Relative is the speed range before it's multiplied by the ride's speed boosterspeedfactor and Absolute is after. At the...