spacek531
spacek531
I currently have reserved 2 bits at the top of the BrakeBoosterSpeed field for future development of booster modes. There are bits in TrackElement that can be used for this...
> passive braking would be like reverse freefall rc? While active braking is like any other braking? Is the latter then also with a speed dial for brake speed? Or...
Hey @Basssiiie my buddy, I've got a PR open that adds a vehicle flag. Would you consider updating your Ride Vehicle Editor plugin to support the flag? The new parameter...
I have completed all of the features for the minimum viable product for unified brake and booster speeds. Before I call it ready for merge, I would like a decision...
> > Hey @Basssiiie my buddy, I've got a PR open that adds a vehicle flag. Would you consider updating your Ride Vehicle Editor plugin to support the flag? The...
- [ ] Make RideConstruction.cpp use the legacy intervals when building a ride with the Legacy lifecycle flag enabled. - [x] Bump network version - [x] Bump parkfile version -...
I am collecting parks which use this technique so they can be tested for improved behavior. More links may be added in the future. [Point Nemo For Paths.zip](https://github.com/OpenRCT2/OpenRCT2/files/13719562/Point.Nemo.For.Paths.zip)  [Lonely...
"Old parks" Lonely Planet was released this year 😠To your question, no. I don't know of any parks that do this. You might try asking Marcel Vos. Edit: I...
I can confirm this is still occurring. [Funtopia booster test.zip](https://github.com/OpenRCT2/OpenRCT2/files/13720989/Funtopia.booster.test.zip) I paused the game right after opening the game then removed all peeps. Using the ride vehicle editor, I inspected...
For future reference: ``` Slopes25Banked22, vvvv Slopes8Banked45, Slopes16Banked22, Slopes16Banked45, ^^^^ Slopes25Banked45, ```