nklbdev
nklbdev
Please try to get last version from master branch of this repo and last Godot Build. Is it works on this setup? Maybe it happens because some problems with PortableCompressedTexture2D...
Hello, @SubtleCue! The path to the Aseprite executable file is set in the editor settings. These settings are individual for each computer and do not depend on the project files....
@SubtleCue, please remind me if this ticket is still valid or not?
Oh, that would be just great! Surely this code doesn't have any legal issues with the format being proprietary? Many game developers will be happy that they don't have to...
In fact, it's hard for me to devote time to the plugin now, and I would like other developers to participate in it. For example, I could make a description...
I've searched but couldn't find any full command line utilities that could read the PSD format and return all the content available in it. To assemble the images correctly, we...
This is amazing! But I can learn this utility veeeery sloooowly (many other things and work). If you have any developments on using it from GDScript, I will be very...
Hi! Sorry, I haven't supported this plugin for a long time. I made a new one instead - Importality. But I can't find time to support it either. Try it,...
@zomby138, hi, I'll try to spend some time on this. Sorry, so much work that I hardly visit github.
@zomby138, do you mean this issue you created in that repo? https://github.com/nklbdev/godot-4-importality/issues/40