nklbdev
nklbdev
Thank you, this is a very valuable observation! Please take screenshots or better record a video of this effect. If possible, log the obtained coordinates of the camera and parameters...
Thank you! This will help a lot. Excuse me, I'm very busy. I can only devote time to your ticket on the weekend.
Sorry @protodrew, when I posted this plugin it wasn't yet a syntax error. I will fix it soon. Thank you for reporting this!
I updated the commit hash in the asset library. After a while, the change will be reviewed and made available.
Hello, @Shadowblitz16! Perhaps you meant mirroring, like in `ParallaxLayers`? Unfortunately no, I can not. But you can use regular `ParallaxBackground` or my [`PreviewingParallaxBackground`](https://github.com/nklbdev/godot-4-previewing-parallax-background) with `ParallaxLayer`s with mirroring. It uses separated...
I'm very glad that you decided to use my plugin! I highly recommend that you use the [Importality](https://github.com/nklbdev/godot-4-importality) plugin instead of this plugin. It is a rethinking and continuation of...
Hmm, newer versions have been released for Aseprite. Perhaps for some reason they were not released on Steam, or are considered beta versions, although most artists around the world have...
It seems I forgot to update the commit from which Importality was published in Godot Asset Library. I've done it now, but will have to wait a day or two...
> I see it's in fact just a feature of importality? Yes it is. But this technique is not only used in this plugin. > Do you think I'll be...
You are free to place them in any place in your project filesystem and then specify paths to them in import options dock when you selected yout ".aseprite"-file. You can...