Dzmitry Malyshau

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This is basically gfx-rs/wgpu#4373. We'd want to make it `AccessIndex` and do the bounds check right away, but Alan from Google feels that the out-of-bounds for this should be handled...

@expenses I'm adding ray query support to WGSL in https://github.com/gfx-rs/naga/pull/2256 You could try this instead of forcing raw SPIR-V usage.

Thank you for coming up with a concrete proposal! Is there any way we can reduce the API surface here? it would increase the chances for it to make into...

Please add https://github.com/kvark/parsec

`specs` with `tables` is now merged, and I believe we should only have 1 entry for `specs` in your benchmark. Also, please add https://github.com/not-fl3/tinyecs

Here is another set of Java benchmarks - https://github.com/junkdog/entity-system-benchmarks

@bholley I was just talking with @zakorgy about the same thing (learning to try push) yesterday on the call :)

It's both building and testing infrastructure. Of course we'd want to eventually run some of the graphics tests on them, but for now at least having Gecko built would be...

... and if we had Windows10 build bots, we could even test consistently on D3D12 WARP device