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Open3D: A Modern Library for 3D Data Processing

Results 600 Open3D issues
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### Checklist - [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues). - [X] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip). - [X] I have checked the [release...

arm
help wanted

## Type - [X] Bug fix (non-breaking change which fixes an issue): Fixes # - [ ] New feature (non-breaking change which adds functionality). Resolves # - [ ] Breaking...

### Checklist - [x] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues). - [x] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip). - [x] I have checked the [release...

bug

### Checklist - [x] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues). - [x] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip). - [x] I have checked the [release...

question

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bug

### Checklist - [x] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues). - [x] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip). - [x] I have checked the [release...

### Checklist - [x] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues). - [x] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip). - [x] I have checked the [release...

* Implement C++ function * Add gtests * Add pybind * Add pytests

## Type - [x] Bug fix (non-breaking change which fixes an issue): Fixes # - [ ] New feature (non-breaking change which adds functionality). Resolves # - [ ] Breaking...

status / needs info

The GLTF exporter does not currently support textured meshes. This is because Open3d's per triangle UV coordinates makes the task non-trivial. This change set adds that feature. Note: this depends...