K. S. Ernest (iFire) Lee

Results 1452 comments of K. S. Ernest (iFire) Lee

Can you rebase to master and apply the `pre-commit run -a` to format the code?

Test plan: 1. Go to Mac. 1. Build this Godot engine pull request. 2. Launch the Godot Engine headless. 3. See if any windows or icons show.

Unmerging that pr seemed to have no effect. What made the fog work was precision=single.

We need to debate adding a new option, but that can review that in a separate pr. That means you can stack the two prs together into that pr.

I can link to the algorithm for specular to metallic / roughness but I need a qualitative judgement like is it better looking.

I am ok with the ufbx material intepretation to be honest.

Are you ok with splitting this issue into the 6 mentioned earlier and closing? - ufbx bad spine: [FBX2glTF](https://github.com/godotengine/godot/assets/3875461/80b26533-3a75-410f-a42e-18d87f99b967), [ufbx](https://github.com/godotengine/godot/assets/3875461/951b68e7-8a37-4d11-a014-37d5557e7caf) - ufbx missing hair and shoes: [FBX2glTF](https://github.com/godotengine/godot/assets/3875461/753fa180-3273-4cbd-aab7-5772c9b55d96), [ufbx](https://github.com/godotengine/godot/assets/3875461/4c09f2ef-4a21-4d4a-a994-a6d6f1b6845d) - ufbx...