Results 759 comments of emoose

>I replaced the dlss2 dll file with dlss 3.1.1 dev dll file or dlss 3.1.1 latest released dll file then I saw it said AUTOEXPOSURE: OFF It could be saying...

>PS.: Speaking of path overrides, in version 0.200.3 path override doesn't seem to work for windows/NTFS paths with spaces in them. The path is cut off right after the space...

Changed the INI a little, added a [DLLPathOverrides] section that can let you override pretty much any DLL based on the filename, seems to let you override both nvngx_dlss &...

Only changelog I saw NV post anywhere is at https://github.com/NVIDIA/DLSS/releases/tag/v3.1.10 >Features include: >Performance and Optimization Improvements >Bug Fixes & Stability Improvements Very useful lol. At least it still seems to...

Looks like that's still unreleased? https://www.gameinformer.com/2021/05/13/ghostrunner-2-confirmed-for-new-gen-consoles-and-pc or do you mean the first game? Also, have you tried it with 0.200.2?

Maybe try renaming the 0.200.2 DLL to dxgi.dll & see if that lets it work at all, which games have you tried it with btw? If you own Cyberpunk 2077/Witcher...

It might not show if you don't have file extensions enabled in windows, if there's a file called `nvngx` you can just rename that to `dxgi`. If you still don't...

Ah that's the source code zip, the build for 0.200 can be found on nexusmods: https://www.nexusmods.com/witcher3/mods/7925?tab=files

It's only really meant to help with games where you can't replace the `nvngx_dlss.dll` file normally, like with Rockstar launcher which will overwrite it if you try changing it, or...

Ah might have an idea why, game could be calling the DLSS init function before we've actually finished initing the tweaks & read in the INI settings (init is handled...