emoose
emoose
You can try renaming the DLSSTweaks dxgi.dll to a couple different filenames, the INI has a list of the supported ones - the XInput names usually work in the majority...
@Treemcgee324 could you check if setting `[DLSSQualityLevels] Enable = true` might let it show in RDR? It's possible the ratio DLSSTweaks applies for UltraQuality by default when that's enabled is...
Ah thanks for the info all, sounds like it probably is DLSSTweaks causing it to show up, it's too bad choosing the option causes issues right now since having another...
Think I might have Ultra Quality working now, just overriding what we tell DLSS the preset is (changing it to MaxQuality), while still using the UltraQuality ratio that user set,...
0.123.12beta3 release: [dlsstweaks-0.123.12beta3.zip](https://github.com/emoose/DLSSTweaks/files/10824393/dlsstweaks-0.123.12beta3.zip) (older 0.123.12beta2 release: https://github.com/emoose/DLSSTweaks/files/10823388/dlsstweaks-0.123.12beta2.zip) This adds an `OverrideDlssDll` option which can try making the game load DLSS from a different path, can help with some awful launchers...
Could anyone having issues with Hogwarts try the build at https://github.com/emoose/DLSSTweaks/issues/28#issuecomment-1445029607 ? Maybe the deadlock mentioned there is responsible here.
0.123.12beta4 release: [dlsstweaks-0.123.12beta4.zip](https://github.com/emoose/DLSSTweaks/files/10833559/dlsstweaks-0.123.12beta4.zip) This updated safetyhook to latest version, and also uses a new method of watching for the NVNGX library via `LdrRegisterDllNotification`, should both be able to help with...
Found that CP2077 also crashed on launch with beta4, figured a way to stop that by rearranging some code, maybe that could help with Hogwarts too, here's a build if...
@jpgsantos ah darn, sorry about that, well I might have found root cause for most of the crashes, any chance you can try this out? [dlsstweaks-0.123.12beta5.zip](https://github.com/emoose/DLSSTweaks/files/10841668/dlsstweaks-0.123.12beta5.zip) (old: [dlsstweaks-0.123.12beta4b.zip](https://github.com/emoose/DLSSTweaks/files/10840801/dlsstweaks-0.123.12beta4b.zip)) For me...
@Sinkingsun ah interesting info, thanks, wonder if that updater call might be causing DLSS to unload and then reload back in... I posted a build at https://github.com/emoose/DLSSTweaks/issues/33#issuecomment-1446890490 which should improve...