deltanedas
deltanedas
if i have this function ```cs void Thing(Entity ent) {} ``` just passing an EntityUid is allowed, and will create `(uid, null)` it should either be a compile error or...
something like ```yaml - type: entity id: Base components: - type: Tag tags: - A - B - type: Entity parent: Base id: Extended components: - type: Tag tags: !Add...
## About the PR remove the shitcode that made it pick people IN THE LOBBY and that dont meet requirements for any listed antag role in the rule ## Why...
## Description :blunt: it then throws but still how
## Description they will be warning at like 90kpa and close firelocks at 85kpa, both of which are completely safe to everyone. this means nobody cares about firelocks because half...
## Description scenario: evac with like 8 air vents on 45kpa distro had the tiles on the air vents at 90kpa, but the tiles adjacent werent getting increased from 77kpa,...
## About the PR depends on #28208 and #28216 reworked some existing item toggle components: - made everything use `Entity` - fleshed out its api a bit more and made...
## About the PR refactored reveng to have most stuff in shared, and predict parts of ui (unpredicted parts have comments explaining why) added a test to find re-able items...
## About the PR the return of the king - most of the busywork done - salv moved from above engi to below logi - atmos now only has n2...
## About the PR ovni because saucer too sus  **Changelog** :cl: - add: Added back Ovni station for lowpop shifts.