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reverse engineering refactor and missing recipe test

Open deltanedas opened this issue 1 year ago • 1 comments

About the PR

refactored reveng to have most stuff in shared, and predict parts of ui (unpredicted parts have comments explaining why)

added a test to find re-able items that cant be made in any lathe, and fixed everything.

  • roundstart things like matter bins cant be reverse engineered (if you want to farm tech disks you need to re actual tech not free shit)
  • rcd ammo can now be made in a protolathe once re'd

also made jugg the suit that can be re'd and not fucking atmos suit

Why / Balance

prevent the number of re recipes that someone might waste time doing then realise its physically impossible to make. hopefully when theyre all fixed re will be less of a weird machine nobody touches, at bare minimum an engi tossing epi an rcd ammo cartridge to reverse engineer roundstart

Technical details

machine no longer has a copy paste visual layer it just uses openable visuals for the door being open or not

Media

it works trust

  • [X] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Changelog :cl:

  • tweak: Fixed a lot of reverse engineered recipes being broken or being unlocked roundstart anyway.

deltanedas avatar May 21 '24 07:05 deltanedas

still needs the new test to fail and be fixed

deltanedas avatar May 21 '24 07:05 deltanedas