Delta-v
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reverse engineering refactor and missing recipe test
About the PR
refactored reveng to have most stuff in shared, and predict parts of ui (unpredicted parts have comments explaining why)
added a test to find re-able items that cant be made in any lathe, and fixed everything.
- roundstart things like matter bins cant be reverse engineered (if you want to farm tech disks you need to re actual tech not free shit)
- rcd ammo can now be made in a protolathe once re'd
also made jugg the suit that can be re'd and not fucking atmos suit
Why / Balance
prevent the number of re recipes that someone might waste time doing then realise its physically impossible to make. hopefully when theyre all fixed re will be less of a weird machine nobody touches, at bare minimum an engi tossing epi an rcd ammo cartridge to reverse engineer roundstart
Technical details
machine no longer has a copy paste visual layer it just uses openable visuals for the door being open or not
Media
it works trust
- [X] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase
Changelog :cl:
- tweak: Fixed a lot of reverse engineered recipes being broken or being unlocked roundstart anyway.
still needs the new test to fail and be fixed