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Webots Robot Simulator

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To enable non-static behavior with the [Pedestrian proto](https://github.com/cyberbotics/webots/blob/master/projects/humans/pedestrian/protos/Pedestrian.proto), the users have to add a dummy `controllerArg` value, which is odd and difficult to understand. We should implement a simpler way...

enhancement
good first issue
cleanup

# Problem with the current design It is currently pretty complicated to understand which textures, protos, robot controllers, sounds or plugin are used by looking only at the content of...

question
feature

**Is your feature request related to a problem? Please describe.** The `getRangeImage` and `getRangeImageArray` APIs both return Python `list`s. For my 640x480 image, the former takes ~10ms as measured by...

enhancement

Sample world "range_finder". change DEF GREEN_BOX solid > shape > appearance PBRAppearance > baseColorMap ImageTexture > url > https://raw.githubusercontent.com/cyberbotics/webots/R2021b/projects/default/worlds/textures/ladybug.png now some regions of the texture have alpha channel 0 (fully...

bug
enhancement

Python users are used to using getters and setters to access properties of objects. See for example #1687. Such getters and setters are not implemented in the Webots Python API....

enhancement
good first issue

It is good that supervisor.getFromDef will seek out a node with the given DEF-name at any level of the scene tree. So, e.g., if I have one robot with a...

enhancement
good first issue
low priority

**Describe the Bug** If you happen to typo the name of a method or attribute in your Python controller you get an error which appears to come from the Webots...

bug

Opening some complex world file take a lot of time. We should try to optimize this loading time. Several possibility should be investigated: 1. Convert PROTO files to use Mesh...

optimization

I'm not sure how the Python API is built, however I was wondering whether it would be possible to create type annotations for it. This would help document the APIs...

feature