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Webots Robot Simulator
The changes to the `TexturedBox` PROTO `size` field are not applied in the scene until the world is saved and reverted.
During the PROTO relocation triggered when editing a remote PROTO file the icon is currently not copied. Thus, in the Add Node dialog the local copy doesn't have any icon....
trying to run a Webots program, and the output is Native code library failed to load. See the chapter on Dynamic Linking Problems in the SWIG Java documentation for help....
**Describe the Bug** When opening Webots with `village_center.wbt` it takes around 11GB of RAM on my computer. This is quite huge and is way more than other large worlds that...
**Describe the Bug** As emerged [here](https://github.com/cyberbotics/webots/issues/5188), currently the undo stack doesn't keep track of changes in template regenerators, the reason is that if it did so, after regeneration the actions...
**Describe the Bug** When running in fast mode, with an external controller not running, Webots use 100% of one core. **Steps to Reproduce** 1. Open the following world : ```...
When scaling a `Solid` containing a `Shape` as a child along a specific axis, the scaling is performed along all axes at the same time (uniform scaling). Although it is...
**Describe the Bug** 1. Open `village_center.wbt` 2. Create a scene 3. Try to load it. At some point everything seems to freeze and Webots crashes, I assume it's because the...
**Steps to Reproduce** 1. Open `Tiago++.wbt` 2. `Convert Root to Base Node(s)` one of the `TiagoGripper` 3. `Convert Root to Base Node(s)` one of the `CapScrew` inside of the `TiagoGripper`...
**Describe the Bug** 1. Open `sojourner.wbt`, keep an eye on the wheels and play 2. Wait until it's beyond the first small rock. 3. Reset, and play again, the middle...