AdamN
AdamN
Current issue is that the game is not even trying to connect or send anything to a Lobby Server, and i'm not sure how to trigger the game to at...
> > 104.237.9.163 > > So it could be that your ISP is blocking this change either at their level or through your modem. This is an issue we have...
Hmm hosts file support might not be useful ini this case.. since ATV is trying to communicate directly with DNS Server instead of using API to resolve hostname, and i've...
Okay, i ended using Speedify VPN to access the internet, and DNS 104 is working properly now :) Well, at least the game is progressing further by trying to connect...
Hmm.. looks like there are game(s) that need infrastructure support even on single player... https://github.com/hrydgard/ppsspp/issues/9035 I wanted to implement `sceNetInetSelect` but find out that PSP can support upto 256 fd_set...
Where is the `assets` folder location? Because if you don't have the language (ini) files inside `assets/lang` you won't be able to see those languages in UI. PS: Flatpak release...
What kind of GPU did you use? Intel HD Graphics? which model/type? (you can find this info from Device Manager) What kind of CPU did you have? Intel i3/i5/i7? which...
Is this the issue a saw on discord where someone posted a screenshot of PPSSPP is using 10gb of memory? O.o that is such a large memory usage 
Having a limit of how much memory the cache use at max would be nice, this could avoid crashing other app (or background services) when they need memory.
According to this https://github.com/hrydgard/ppsspp/issues/15814 it worked on arm64 linux too arm64 libretro core also worked according to this https://github.com/hrydgard/ppsspp/issues/14742