AdamN
AdamN
I tried DigDug (got 60/60 FPS) and the sound aren't much different than what this video had (using JPCSP i think, may be they had similar issue to PPSSPP) https://www.youtube.com/watch?v=80c_3ju2txM...
We probably just need to update our miniupnp library, may be.
Is this only happened on the Europe version? The US version seems to be okay 
I wondered whether this red line on UCES00543 was really a crash or not ...  Display also being disabled not long after that red line apparently  It keeps...
> (https://github.com/jpcsp/jpcsp/blob/dbaa4a00b9801fe111e540ba5b73489a39247d6b/src/jpcsp/HLE/modules/sceGe_user.java#L654) > > https://github.com/hrydgard/ppsspp/blob/25689c36d9c2f3f1b7aa612d89b86caf1809e376/Core/HLE/sceGe.cpp#L387 > > Our ppsspp code of sceGeListSync doesn't have this check > if (mode == 0 && IntrManager.getInstance().isInsideInterrupt()) { > log.debug("sceGeListSync (mode==0) cannot be called...
I think the main problem is this invalid argument: ``` 20:23:822 user_main D[SCEGE]: HLE\sceGe.cpp:339 sceGeListEnQueue(addr=08c99f98, stall=00000000, cbid=ffffffff, param=00000000) 20:23:822 user_main D[SCEGE]: HLE\sceGe.cpp:348 35000002=sceGeListEnQueue(08c99f98, 00000000, -1, 00000000[invalid]) 20:23:822 user_main D[HLE]: HLE\HLE.cpp:694...
It works for me, didn't get stuck, at least on newer PPSSPP version. If the purpose is to clear a mission you probably need to choose the Offline mode instead...
Please test the latest version from https://buildbot.orphis.net/ppsspp/ since 1.12 is rather old and may have bugs that already fixed on the latest version.
Right, it might be related to scoped storage. Btw, are you using a single ISO/CSO file or an extracted files? If i'm not mistaken, working on many files on scoped...
Btw have you tried changing the I/O Timing method? (all of them)