AdamN

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I tried DigDug (got 60/60 FPS) and the sound aren't much different than what this video had (using JPCSP i think, may be they had similar issue to PPSSPP) https://www.youtube.com/watch?v=80c_3ju2txM...

We probably just need to update our miniupnp library, may be.

Is this only happened on the Europe version? The US version seems to be okay ![image](https://github.com/hrydgard/ppsspp/assets/7974720/94ececc2-9e5f-405b-89e8-2336eccc6715)

I wondered whether this red line on UCES00543 was really a crash or not ... ![image](https://github.com/hrydgard/ppsspp/assets/7974720/c44a5349-b537-455d-861b-a97c65483140) Display also being disabled not long after that red line apparently ![image](https://github.com/hrydgard/ppsspp/assets/7974720/5a2ad3c5-ca11-4bdb-b17d-4461daeac194) It keeps...

> (https://github.com/jpcsp/jpcsp/blob/dbaa4a00b9801fe111e540ba5b73489a39247d6b/src/jpcsp/HLE/modules/sceGe_user.java#L654) > > https://github.com/hrydgard/ppsspp/blob/25689c36d9c2f3f1b7aa612d89b86caf1809e376/Core/HLE/sceGe.cpp#L387 > > Our ppsspp code of sceGeListSync doesn't have this check > if (mode == 0 && IntrManager.getInstance().isInsideInterrupt()) { > log.debug("sceGeListSync (mode==0) cannot be called...

I think the main problem is this invalid argument: ``` 20:23:822 user_main D[SCEGE]: HLE\sceGe.cpp:339 sceGeListEnQueue(addr=08c99f98, stall=00000000, cbid=ffffffff, param=00000000) 20:23:822 user_main D[SCEGE]: HLE\sceGe.cpp:348 35000002=sceGeListEnQueue(08c99f98, 00000000, -1, 00000000[invalid]) 20:23:822 user_main D[HLE]: HLE\HLE.cpp:694...

It works for me, didn't get stuck, at least on newer PPSSPP version. If the purpose is to clear a mission you probably need to choose the Offline mode instead...

Please test the latest version from https://buildbot.orphis.net/ppsspp/ since 1.12 is rather old and may have bugs that already fixed on the latest version.

Right, it might be related to scoped storage. Btw, are you using a single ISO/CSO file or an extracted files? If i'm not mistaken, working on many files on scoped...

Btw have you tried changing the I/O Timing method? (all of them)