ViveInputUtility-Unity icon indicating copy to clipboard operation
ViveInputUtility-Unity copied to clipboard

A toolkit that helps developing/prototyping VR apps.

Results 117 ViveInputUtility-Unity issues
Sort by recently updated
recently updated
newest added

Hello! The problem is that UI flickers on World Canvas UI. But, not on all canvases. Only if canvases is moving (in my case - chil object of VR Contorller...

Need a general event handler for ColliderEventCaster (like EventTrigger).

feature request

After upgrading to VIU 1.17 I cannot get Vive Tracker input, even though the role has been assigned, the Shift-B assignment has been done, and I can see that the...

Is there a way to disable the Bluetooth or Wi-Fi signals in the Vive Tracker 3.0?

I was guessing that the ProximitySensor button value was the correct way to detect if the headset is on or off, but reading the press state of this button for...

I see that JoystickTouch is marked obsolete. PadTouch used to give me press events when I touched the joystick on Oculus. Neither of these work to detect when I've touched...

Is there a way to setup different VIU settings per platform? Example: For Mac, I can have everything unchecked here: ![image](https://github.com/ViveSoftware/ViveInputUtility-Unity/assets/25230197/5325f17a-6537-4b27-8c55-8fd81650ea2a)

When I enable `OpenXR Android for Oculus` in my VIU settings, I get a Project Validation error `[Oculus Quest Support] Oculus Quest Feature for Android platform is deprecated, please enable...

If I enable OpenXR support in VIU and uncheck all the other plugins, then hit play in one of the example scenes, I get messages in the console saying my...