Pawel Lampe

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Ok, I can confirm this problem myself. Interestingly, if I quit the project and enter again, the errors are gone. Therefore it must be something related to initial project loading......

> I believe this was a Godot problem as a fix is mentioned in 4.4 for this error on first project import. I cannot check just yet but [@Scony](https://github.com/Scony) I...

> LGTM. I'd prefer that the TODOs have links to the bugzilla to implement them, but I suppose you're close to getting them work anyway. I've added the links as...

> Does the current parsing support `unsafe anchor-center`? No - unless previous implementation supported it - in that case it does as a side effect.

> > > Does the current parsing support `unsafe anchor-center`? > > > > > > No - unless previous implementation supported it - in that case it does as...

> @Scony you may want to move the status away from Draft, otherwise it may confuse people if the PR is ready for review. I kept it in draft on...

> > Please note this improvement is currently disabled for mac platforms. > > Could you explain why? Sorry, this was outdated line I forgot to remove - it's currently...

> Hi, > > With the latest changes I seem to have some broken dependencies. When trying to run the gdlint or gdformat hooks from pre commit I get the...

what version of `gdtoolkit` do you use?