godot-gdscript-toolkit
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All Scripts Produce Error When Encountering $/ in Scripts
When checking my scripts, I get a lot of these errors:
my_script.gd:
player.reparent($/root/Level)
^
Unexpected token Token('SLASH', '/') at line 13, column 19.
Expected one of:
* NAME
* LONG_STRING
* PERCENT
* REGULAR_STRING
Previous tokens: [Token('DOLLAR', '$')]
I normally use this method similar to the one shown on the second line when I need to grab a node and want to find it from the root of the SceneTree, as detailed here except by using the $ shorthand instead of the get_node() method.
I was able to avoid triggering the error by putting the path in quotes after the dollar sign. i.e.: player.reparent($"/root/Level") I've never had any problems in game with not using quote marks in these kinds of paths although I have no idea if it's best practice. Either way the big error message seems unintentional but I apologise if I'm wrong.
what version of gdtoolkit do you use?
according to pip list it's version 4.2.2. I downloaded it the same day I posted the issue.
according to
pip listit's version 4.2.2. I downloaded it the same day I posted the issue.
Thanks, then it must be a bug.
I've confirmed it's a bug in gdtoolkit - I had no idea $/root/Level syntax is legal and therefore it was never implemented.