Pawel Lampe
Pawel Lampe
Hi, the `unit.type` was added fairly recently. Anyway, you're probably right that it could be used instead of precise type checking. The drawback is ofc. that it's prone to name...
@williamsokol what version of `gdformat` do you have installed?
Yes, sounds good!
This is supported now.
Well, the main idea behind `FeatureFlags.tscn` and `FeatureFlags.gd` is to have maximum flexibility and simplicity. The fact that `FeatureFlags` is a simple, single-noded, and autoloaded scene makes it usable from...
That feature is definitely required. I was actually planning to implement it at some point, but for that, some uniform input like e.g. texture would be required. At some point,...
The idea looks interesting - I've been thinking about a similar thing, but simplified. As for implementation, that's a secondary thing. Anyway, for starters, I think it would be nice...
Sounds like a good idea. I've added it to the roadmap.
I agree. I'm planning to do a terrain rework at some point. I've been considering using `Terrain3D` but using a 3D tile map sounds like a nice option to have...