0b5vr
0b5vr
> I tryed build a new RigMap which can map new animated model rig to vrm rig. I tryed retarget the new animated model to mixamo rigify rig. All these...
Could you provide a demo using services like Glitch or CodeSandbox?
It seems that the animation data needs to be retargeted for the VRM you use and that is unfortunately out-of-scope for three-vrm for now.
Which Three.js revision are you using? I've tried on r132 and it was not working at all 😅 : #809
mm, I probably have to ask about your graphics hardware... Since how shader compilers react to the code is different between what chip you are using
Thank you! This is really helpful.
> secondaryノードを消す件補足です。VRMは親の無いノードは1つだけという制限があった気がします。で、何らかの理由で親の無いRootノードのほかに親の無いsecondaryノードがVRMにも出力されているように見えるので、VRMの仕様を見直しながらsecondaryノードを消すか親を付けるかなどの対応を検討しています。 secondaryノードは恐らく何にも使われていないノードなので、問題なく消すことができるはずです。
#454 resolves some of them
次のリリースまででできそうなのは #454 までなので、一旦マイルストーンを外しました。
Priority is not high, I will do this later