!Avast AntiPony 9445

Results 11 issues of !Avast AntiPony 9445

Custom items often bug out if the client don't have a matching items_game.txt (Not showing in armoury, buggy behavior, missing arms?! etc etc) I hope there'll be a much better...

enhancement

Would love to change my bobdistance to get a more "Quake/HL/CSS" feeling. So far there's already two commands for cl_bob* cl_bobcycle cl_bobup Also, there is actualy already a way to...

enhancement

Would love to have a better warning for Übercharge near depletion. I'll edit this later

enhancement

Due to explosive self-damage always using the same radius and damage amount regardless of attributes. This causes The Cyclops not to hurt the player in range. ![2016-01-13_00041](https://cloud.githubusercontent.com/assets/11709919/12306481/529f616c-ba3a-11e5-910c-5a07b8b36572.jpg) EDIT: Better example...

I'm currently working on some pre-existing shaders running on ps_3_0 and lower. Which are known to compile on Microsoft (R) Direct3D Shader Compiler 10.1 Currently I'm experiencing an issue where...

Hi, there's currently alot of issues with having the sea level default to 0 such as but not limited to: - The horizon rendering grey/black at the bottom. - Bats...

SourceScramble does not support the [platform]64 tags and causes all other valid platform-specific patches to fail. (see mempatches.cpp) ``` sm plugins reload 18 [sourcescramble] Enabled patch "CTFGameRules::RecalculateTruce::SkipIsValveMapCheck" from "tf2.valvemaptrucepatch" at...

Whenever you create a project with VPC that contains multiple configurations (Release | Debug being the default), it only fills in the fields for Release build. There's does not seem...

# Description As mentioned in https://github.com/ValveSoftware/Source-1-Games/issues/6387, the bone cache will sometimes store a bad timestamp for validity. This happens (iirc) whenever I.E. `C_BaseAnimating::TestHitboxes` gets called during interpolation, causing the updated...

# Description At the launch of the HL2 Anniversary update, the PDump hud got specific definitions, probably due to conflicts with the new GorDIN definitions etc. However for some reason...