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Cyclops unintentional behavior(?)

Open zxz41 opened this issue 9 years ago • 0 comments

Due to explosive self-damage always using the same radius and damage amount regardless of attributes. This causes The Cyclops not to hurt the player in range.

2016-01-13_00041

EDIT: Better example itemtest0001

zxz41 avatar Jan 13 '16 20:01 zxz41