source-sdk-2013
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VPC does not apply Command, Args and Working Directory to all project configurations.
Whenever you create a project with VPC that contains multiple configurations (Release | Debug being the default), it only fills in the fields for Release build.
There's does not seem to be macros to set up/modify these arguments, and are instead hardcoded into the VPC executable.
Would be nice to split these into macros so you can still retrieve the installation paths from a Steam game. Rather than the hardcoded Source SDK 2013 Multiplayer lookup. So I can I.E. set the Server project to launch SDK 2013 SRCDS. And set up extra launch parameters for Debug builds. etc. etc.