zoltanvb
zoltanvb
Re: #16647 Thanks for the care, I re-executed the tests in the original PR: `./retroarch --appendconfig tests-other/testinput_device_reservation_test.cfg\|tests-other/all_binds_empty.cfg` But now reserved devices set up in the test do not appear in...
Seems to be the "None" related change. The code is prepared for cases when reserved device is given without vid:pid prefix (the tests set it up like that), it was...
Kudos, re-tested, works as expected.
Bisect points to https://github.com/libretro/RetroArch/commit/b207ddbe845baa54f922c8f8a63e63dbd3e5ccda . However, it is not possible/recommended to roll it back as this has fixed a number of other faults... I wonder why it causes problem with...
Just a note: PS2 RetroArch is statically compiled, that is, the core file contains all of RetroArch code. So by using the core from 1.13, you are using RA 1.13.0....
I can confirm other cores (mentioned above) can also be loaded now. Thank you!
I was under the impression that Wayland only supports 1 system-wide cursor, but failed to find a normative reference, instead I ran into a couple of old issues telling that...
I found something that may explain the single mouse device better (not sure if it is up to date): https://wayland-book.com/seat.html The lightgun related part of the wayland input driver is...
I have checked it in a bit more detail, I believe it could be improved a bit on the Wayland input driver side, I'll just need to set up some...
Button mapping is still a bit messy. Some buttons are [hard mapped](https://github.com/libretro/RetroArch/blob/522efc333c3b4dac53860b289ac0930d7d0ab26f/input/drivers/wayland_input.c#L409) to mouse buttons left/right/middle/left+right, but the rest (including AUX) is just not working yet, even if it has...