Zicklag
Zicklag
@WolfieWerewolf > but if I wanted to add a class (different header and implementation file) would I just append it to the same .idl file? Yes. All of the definitions...
Sweet, I'll test it as soon as I get the time. :+1:
I don't know for sure, but the largest library I know that somebody has created bindings for with this is Bullet. You could look at the [bullet WebIDL file](https://github.com/armory3d/haxebullet/blob/master/Sources/bullet/bullet.idl) to...
I haven't tested running it, but I think its a good idea. :+1: My only thought from looking at it is that we could maybe merge the splitout sample with...
Also you might want to wait to hear from @ncannasse. Its his repo, I've just contributed. :smiley:
Sounds cool! I'm a little busy, but I'll let you know if I try it.
@ncannasse That would be great, thanks!
@WolfieWerewolf I'll check it out as soon as I can. :slightly_smiling_face: As far as what we can't break, it's [bullet bindings for HashLink](https://github.com/HaxeFoundation/hashlink/tree/master/libs/bullet). **Edit:** Also about the Readme URL, I...
That's not the repo I was talking about here. The one I'm talking about is the one that HashLink itself comes with: https://github.com/HaxeFoundation/hashlink/tree/master/libs/bullet. BTW I've got a PR for Armory3D's...
No problem. You could test it if you want. It should still work fine because I think it pretty much just uses the generated [bullet.cpp](https://github.com/HaxeFoundation/hashlink/blob/master/libs/bullet/bullet.cpp) file from WebIDL and our...