Zenseii
Zenseii
Hi guys, Some considerations. If we make the HotA argument then we should also consider fans of fheroes2 that come from Heroes 4 and are used to using the left...
Hi @oleg-derevenetz, @LeHerosInconnu and @Branikolog. I'm posting here rather than the PR because I believe a PR should contain mostly discussion about the code in order to not become hard...
> There is no increase in chance that wandering creatures will join the hero with the enhancements, so the game doesn't get any easier. Yes, the chance remains constant either...
Is the picture above what it looks like in both the original game and fheroes2?
Hi, @ihhub! This PR is ready for your review when you have the time and feel like it. The only part I wasn't able to do was replace use of...
They're turned off by the smell of horse. Edit: Wait, do they even have nostrils? 🤔
Hi @hgdagon! Thank you for looking into this. I see that you are making changes to the makefile in `files/lang`. Are they compatible with this PR https://github.com/ihhub/fheroes2/pull/5498 by @undef21 ?
Instant combat and Auto combat, something is wrong with these combat modes compared to Manual combat
I think we can agree that there are two camps of Heroes II players: Those who prefer randomized gameplay, and those who prefer deterministic gameplay. Considering how much was deteriministic...
Hi @shprotru! The warnings have to do with the fact that you need to use the `fheroes2::Text` specific functions/methods now that you are using that instead of `class Text`. Take...
Hi @ everyone in this PR 😅 I've been thinking a bit about this PR after @oleg-derevenetz's point that he made in another issue about adding the marketplace button. To...