Ziad Beyens

Results 91 comments of Ziad Beyens

Here is the common way used in most multiplayer game: Server has an **update loop** (60FPS), where it computes the authoritative physics of all the entities. Then, there is a...

Just a student trying to develop a performant .io game for several months. That's a long path! :)

I unfortunately don't have the time to complete that PR, so I've forked that PR into Plate. If you're looking to use these types, see [Plate 11](https://github.com/udecode/plate/pull/1517).

I got the same issue, clicking after the void node will select the void node instead of the next empty text node. I can't reproduce it in https://plate.udecode.io/docs/plugins/mention I got...

Just letting a note here I've got good results with https://storybook.js.org/blog/interaction-testing-with-storybook/, not sure how it compares to cypress component testing though.

It would be great so I can use Devsync (a chrome extension to edit CSS) that needs sourcemaps to work.

> I see. I wonder if it would make sense for `withReact(editor)` to add `hasSelectableTarget()` and/or `hasEditableTarget()` to the `editor`, and that way customizers / plug-ins could override them to...

Reopening with CodeSee

I agree with the new package proposal, to exclude from @udecode/plate

Thanks for reporting your investigation! I'm planning to remove @udecode/plate-ui from @udecode/plate once the new UI is done