yosun
yosun
VisionOS seems to support URP and Unlit shaders. So I wonder about converting?
n.b. Unity's GLTFast works out of the box - just add it by name to package manager https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Actually is vertex color supported for runtime glb import?
install rednergpu see install.txt
nope. how can i get access to this alpha version?
or replicate.com
ANY UPDATE? IT IS 2024 HOW THE F CAN YOU NOT SUPPORT M1+ MACS??? PLEASE UPDATE YOUR APP SO THAT IT WORKS ON VISIONOS.
what if there is speaking audio from the game (NPCs) ... that you don't want whisper to pick up? > Message ID: ***@***.***> >
Something like vocalremover.org but given the input from the in-game audio, be able to remove/extract from microphone (?)
for your pre-trained model, would there be any detriment (or have you tried) using an automated tri-map generation algo? https://ieeexplore.ieee.org/document/6694178