ynot01
ynot01
**I'm submitting a...** - [x] Bug report. - [ ] Feature request. ## Bug report ## **What is the current behavior?** Releasing mouse-click before the laser completes results in the...
# Document the changes in your pull request NTOS would runtime trying to install the chat_client as a starting_file because it already exists on the hard drive, and would continue...
# Document the changes in your pull request Download speed now increases the closer you are to a NTNet Relay (Usually in tcomms) Uses euclidean distance, so think of it...
# Document the changes in your pull request All bullets have been doubled in speed (0.8 deciseconds per tile -> 0.4) Sniper rounds have been buffed to accomodate (0.4 ->...
# Document the changes in your pull request NTOS PDA Messenger will now detect your ID and force your username to be the name + job on the ID If...
# Document the changes in your pull request [@everyone Please do not announce to the server when you are going to go masturbate.webm](https://user-images.githubusercontent.com/28408322/187704742-25d88626-aae7-4e4f-be72-a202089c3060.webm) Reimplements lost PDA functionality Also some code...
# Document the changes in your pull request Currently, hitting that 40 damage threshold spells death. This will make it so damage slowdown is less impactful when it first crosses...
# Document the changes in your pull request Works same as old one Works like BomberMan, with a code and with similar UI Brought my attention to an uplink bug...
# Document the changes in your pull request Comments and surrounding code suggest this was supposed to exist but it was incomplete. # Changelog :cl: tweak: Made NTOS Robo Control...
# Document the changes in your pull request added budget monitor for heads so CMO mains can cope in real time at the money they're losing  # Changelog :cl:...