godot-visual-effects
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LaserBeam Demo premature-ending bug
I'm submitting a...
- [x] Bug report.
- [ ] Feature request.
Bug report
What is the current behavior?
Releasing mouse-click before the laser completes results in the laser not retracting properly
What is the expected behavior? The laser should fully retract when the mouse is released
Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.
- Start the LaserBeam Demo
- Click and unclick before the laserbeam reaches a meteor or the edge of the screen
Other
Other information Godot v3.4.1 No errors reported in console