Yogstation icon indicating copy to clipboard operation
Yogstation copied to clipboard

Adjusts damage slowdown algorithm to be less harsh starting out

Open ynot01 opened this issue 3 years ago • 0 comments

Document the changes in your pull request

Currently, hitting that 40 damage threshold spells death.

This will make it so damage slowdown is less impactful when it first crosses the threshold, but once you start teetering towards death it will become harder hitting.

Graph comparing the formulas

40 being the usual damage slowdown threshold

Red being current calculation

Blue being the proposed change

Changelog

:cl:
tweak: adjusted damage slowdown to be exponential instead of linear
/:cl:

ynot01 avatar Aug 31 '22 19:08 ynot01