Steven Yau
Steven Yau
Similar to playcanvas-sync but much easier to setup (maybe via a URL link in the Editor that opens VS Code directly?)
This requires extra discussion about what problems developers are trying to solve here. Some of the issues have been: - Enabling an entity that needs to start disabled - Accidentally...
Partially related to https://github.com/playcanvas/editor/issues/657 It's quite easy to make accidental 'apply to all' changes to template assets without being able to undo at the asset level. So a number of...
On the launch tab, a template asset doesn't update to changes made on the template asset in the Editor. This can disrupt some workflows where they create entities from template...
Publishing Snap Games require adding CSP rules to allowlist URLs such as analytics. At the moment, we have an [external tool](https://github.com/playcanvas/playcanvas-rest-api-tools#downloading-a-build-and-add-csp-rules) to do this but we should add this to...
Related forum thread: https://forum.playcanvas.com/t/user-experience-glitch/19172/6 When clicking on an Asset Reference in the inspector will select the asset and the details will be shown in the inspector. With an Entity reference,...
Google Drive do something like this
Combined with https://github.com/playcanvas/editor/issues/772 , this would make it quicker to make changes to code just before a commit/checkpoint https://user-images.githubusercontent.com/16639049/179718225-dff13caa-b31a-463a-81a5-02c28fefedf2.mp4
Some users would like to make larger changes by dragging the value dragger. Suggestions have included to be based on mouse acceleration and using hotkeys. I'm not a big fan...
1. Go to checkpoints view 2. Load more 3. View changes in a newly loaded checkpoint 4. Exit diff view 5. Checkpoint view reloads requiring loading more again to get...