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Unify behaviour when clicking on entity/asset references
Related forum thread: https://forum.playcanvas.com/t/user-experience-glitch/19172/6
When clicking on an Asset Reference in the inspector will select the asset and the details will be shown in the inspector.
With an Entity reference, the Editor changes to a 'picker mode' which has confused some users and they end up accidentally changing the entity reference because they wanted to 'inspect' another entity.
See video below:
https://user-images.githubusercontent.com/16639049/112984759-30181900-9157-11eb-9dad-712e09214d52.mp4
Changing the Entity reference to be the same as the Asset Reference where clicking the reference would select the asset/entity being referenced and add a pencil icon to change the reference would be the way to go I think
@jiajasper Another one for UX