Webber Takken

Results 281 comments of Webber Takken

Note that this is not part of any action, but an inline step that helps put LFS files in cache. ![image](https://user-images.githubusercontent.com/20756439/141683423-c17b2487-fdef-428c-91e8-34e3f93b83b4.png) We've not created a Windows-equivalent of that command yet...

Sure thing! It is possible to create an Azure pipeline. However that would involve implementing the logic that is currently encapsulated in our actions, and maintain it yourself. Note that...

Excellent idea. In case we want to support this we would need to support each action, but particularly `unity-test-runner` and `unity-builder`. I'm curious if it's feasible when using multiple actions...

That is good info, however we're highly focussed on keeping the workflow easy to setup for experienced and new developers alike. Having to provide a key (technical concept, usually we...

Having a look at it again; it doesn't seem like a very popular tool. Last commits were in March 2019, the readme is bloated and it only has a few...

My two goto tools for coverage reporting are Coveralls and CodeCov. There are also C# solutions for [Coveralls](https://github.com/coveralls-net/coveralls.net/wiki/CI-Integrations) and [CodeCov](https://github.com/codecov/codecov-action) also with an ([example](https://github.com/codecov/example-csharp)). Unfortunately both seem to use [OpenCover](https://github.com/OpenCover/opencover)...

That looks nicer indeed! What stops you from installing it as a nuget package in the docker image? What are the things you have considered?

This also looks to be interesting / promising: https://docs.unity3d.com/Packages/[email protected]/manual/UsingCodeCoverage.html#enable-code-coverage

@Macoron What did you end up using as your solution?

Unity has updated their `codecoverage` package to [0.3](https://docs.unity3d.com/Packages/[email protected]/manual/UsingCodeCoverage.html). See also an example implementation of it at [gableroux/unity3d-gitlab-ci-example#42](https://gitlab.com/gableroux/unity3d-gitlab-ci-example/-/merge_requests/42).