Webber Takken

Results 281 comments of Webber Takken

@MichaelBuhler ok, then would the features from the build script still work? I.e. do we need the BuildProject method at all in case ˋbuildProfileˋ is passed?

Thanks for explaining. > It would be possible for me to rework it (continue iterating) to provide a way bypass the use BuildProject() entirely. I think it's not needed to...

@ryo0ka thank you for your comment. Sure, I think many would be happy if you would like to take a stab at this. There is a fair amount of information...

There isn't, because there's a large amount of logic needed to even do basic things. Think of activation, returning the license, error handling and so on. It would be hard...

Yes, for other CI systems than the explicitly supported ones, we recommend following our GitLab unity example project. It has all the necessary scripts and should generally work the same...

Many people have gone before you (including for Bamboo) and got it working so the example project generally is a valid starting point. I'm not an expert on Unity error...

Alternative download location would be great for CI pipelines, using [setup-helm](https://github.com/Azure/setup-helm) and such.

The docker image runs as root, so the files are owned by root. You could try using ˋsudoˋ to do the removal.

> Yes, I can `sudo rm...`, but _do I want to_? I mean, it doesn't seem like the right solution to the problem. It seems to me that my workflow...

Released in [v4.4.0](https://github.com/game-ci/unity-builder/releases/tag/v4.4.0)