Webber Takken
Webber Takken
From what I can see, this installs Unity and the module twice if it wasn't already installed. Usually you'd expect ephemeral runners. I'm not sure if this PR's solution to...
This post seems to address what's needed https://github.com/qbittorrent/qBittorrent/issues/19631 Seems like the translation files have to be compiled and bundled.
Is there a CLI flag for it? If yes, then that's probably preferable over modifying the build script itself. If no, then this looks exactly how we should solve it....
Impressive @GabLeRoux :)
@GabLeRoux Looks like the formatting of that last message is a bit off towards the end. The solution also doesn't look viable. @coderabbitai So we're not going to talk about...
Ended up hiding those comments as they add a stream of information that isn't really helpful. For whoever feels like taking a stab at this, please have a look at...
We're just casually trialing this bot. It's been doing some very helpful comments as well. Agreed that auto-detect would be preferable where possible. We already do that for the `unityVersion`...
@MichaelBuhler thanks for sharing your ideas and insights. I think what you're saying makes much sense. Generally speaking the rationale of GameCI is to use as many 'great defaults' as...
Yea, sounds good to me. As long as we can stay backwards compatible and people don't have to change their pipelines just to upgrade the action (i.e. only need changes...
@MichaelBuhler Excellent! Great work on making the steps and documenting each iteration. I feel this is the right way to move forward. One question: Will there be cases where buildProfiles...