viksl
viksl
**Godot version:** 3.3.2 (mono, but also non-mono) **OS/device including version:** Windows 10 **Issue description:** Spatial has three translate methods and three rotate methods: 1. global_translate | global_rotate 2. translate |...
### Godot version 4.0 Beta RC2 ### System information Windows 10, Nvidia GTX 1660Ti, Vulkan ### Issue description When you add atlas texture and make tiles from it and try...
Hi, I just noticed that instancing objects on the edges will instance the object at vertices multiple times when you select multiplepolygons which is shown in the image below, I...
### Tested versions 4.3[3b1806182a3564736ad64793b203c2c13c251f56] ### System information Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF ### Issue description When labeled as None:  When labeled as...
### Tested versions Reproducible: 4.3[3b1806182a3564736ad64793b203c2c13c251f56] Not reproducible: 4.2.2 stable ### System information Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF ### Issue description When you change...
### Godot version 4.0.0, 4.0.1 (c#) ### System information Windows 10, Nvidia GTX 1660Ti, Vulkan ### Issue description I have a game with larger colliders for walls and the ground....
In the Image 1 below I'd like to suggest to set the bottom left view for the camera up so when you dock the camera to the left side the...
### Tested versions 4.3 ### System information Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF ### Issue description Firstly, I don't know if this is a...
ProgressBar from saved scene has its size changed by a Control node after reopening the scene again.
### Tested versions 4.3.1-rc ### System information Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF ### Issue description I have a scene which has a Control...
### Describe the project you are working on - ### Describe the problem or limitation you are having in your project If a file has longer name the thumbnails file...