viksl

Results 28 comments of viksl

With a new different project I'm confident to say that it's move_and_slide which is broken, this is related to this issues at least partially: https://github.com/godotengine/godot/issues/72988 , my own video is...

Hm, I don't know if you noticed or already tried but check the jolt physics addon, you just need to add it to your project and in project settings switch...

I tried this on windows 10 with 4.1 and it doesn't jump crazy for me but window at teh same resolution as the fullscreen is more stable at 60fps for...

I think the direct shortcuts are the most reasonable solution here. To address some the points above: 1. Tabing around, unless it's a secondary or tertiary option, is the worst...

Hm, maybe we could just leave it as is for the user to realize since this one is sort of realtively clear and if reports of this becoming an issue...

I'm getting some merge conflicts when trying this PR with master, is this meant for 4.3 rebase or some later 4.X version perhaps?

Well, unless there are some extra settings needed then I think I can confirm this on my side too. I tried adding omnilight to see what happens there but it's...

Yeah I thought so too that the tileset might be pretty big for this. I don't think it's something that would needed to be in 4.0 just wanted to report...

That's certainly nice! Though my main port wasn't that much about the right side as it was about the left side (bottom left corner shows the current operations as in...

Hi, can you guys please try this build and one of the recently released 4.4 dev builds, please? 1. The latest official 4.4 dev2: https://godotengine.org/article/dev-snapshot-godot-4-4-dev-2/ 2. Custom 4.4 build: https://we.tl/t-bBXiCL5lyz...