Valentin David

Results 137 comments of Valentin David

Actually, this is an alignment problem. The buffer is 64 bytes. SteamVR on Linux expects it to be 60 bytes. Which is not the standard alignment on the platform. (Maybe...

I modified OpenVR a bit to be able to handle 64 bytes structure to test further. As @Seegras said, there is no access to inventory, workbench, chests... But it is...

I have disabled the alpha of the GUI (like in the menu room). The GUI display at the right place. But the framebuffer is just black.

Nvidia GTX 970, with drivers version 375.27.13.

I dumped the RGBA values of the GUI framebuffer every 100 frames into a file with glReadPixels. While I got the correct framebuffer dumped from the GUI from the start...

The reason is that when the GUI starts to draw GL_STENCIL_TEST is still enabled (from the main loop rendering which is not done in the menu). Adding GL11.glDisable(GL11.GL_STENCIL_TEST) in drawFrameBuffer...

I have no idea. This might happen only for nvidia drivers on Linux. Or it might be related to the fact that we need beta version of nvidia drivers. I...

This works with snapcore/core-initrd#107

> Would it be possible to get the same information just by running blkid instead of using the library? We cannot list partitions from blkid.

> Ideally we would only read efi_loader_get_device_part_uuid (aka LoaderDevicePartUUID) and generate .device unit for it, and bind initramfs-mounts service unit to it. Before any drives appear. > > Thus without...