Unknown W. Brackets

Results 762 comments of Unknown W. Brackets

Well, probably not deadzone then - although might still be good to apply deadzone on Switch anyway. I wonder if we're getting some event from rotation or something and sending...

I'd still recommend comparing your crcs to those of people who have reported them working, just in case: https://report.ppsspp.org/games?name=%E3%82%A2%E3%82%A4%E3%83%89%E3%83%AB%E3%83%9E%E3%82%B9%E3%82%BF That said, maybe no one tried jumping ahead before? Sounds a...

Any improvement here? We have stubs for sceUtilityGameSharingUpdate. The log should hopefully be different, at least. -[Unknown]

Those paths look questionable. Can anyone JpcspTrace sceIoOpen? sceIoOpen 0x109F50BC 3 sxx sceIoOpenAsync 0x89AA9906 3 sxx -[Unknown]

The latest git build has it now. -[Unknown]

Darn, crashes? Can you get a debug log of a crash? Wondering what block transfer does it. -[Unknown]

Hmm, I don't even see any block transfers. Maybe it crashed before flushing the log. Hmm. I do see a memset(), but not sure why it wouldn't be safe. -[Unknown]

I wonder if it's related to the loadexec. -[Unknown]

Have improvements in block transfers made any difference here? -[Unknown]