Unknown W. Brackets
Unknown W. Brackets
I think if we do add this back, it would have to be along these lines: "ATRAC3/ATRAC3+ volume (usually BGM)" "MP3 volume (usually BGM)" "SAS mixer volume (often SFX)" "MPEG/MP4...
Hmm, I'm not sure about those games specifically - but I'll say that it's very common that voices are hard to distinguish technically from music (e.g. both ATRAC3+, and neither...
Sounds likely - it's probably doing async buffer streaming in a way we still don't properly support. -[Unknown]
The const change seems fine if you want to send a pull request. For the other errors, it seems like some avcodec header was not included? -[Unknown]
Right, the basic problem is this: FFmpeg wants you to provide a video file, and it will discover the streams in it and play it. PSP games, however, normally call...
Until then, you can basically just run `linux_x86-64.sh` in that directory (even for BSD, it should be basically the same.) It's an extra step, but the binaries aren't really needed...
> This is horrible development practice. Using ancient obsolete code, especially when few small fixes here and there worked just fine despite claims about "full rewrite needed", is a rabbit...
Well, some of why is known - videos in PSP games don't always have entirely correct headers, but it's OK because the PSP firmware doesn't use them. FFmpeg does, but...
> Is it possible in the future to replace pmf with MP4 like Texture? This could be done. It won't work for some cases (iirc, for example Patapon manually repeats...
PPSSPP, like a PSP, starts all games at 222 Mhz. Games can request other speeds, either to save battery power or to run hot, but if they never do that...