Alex

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Have you considered checking the box that says "Gamepad overlay"?

DirectInput should now be supported in the latest pre-release. I could only test it with an xbox gamepad though.

Those fixes are for the 4.8 version, which doesn't use the new gamepad library. Did you try and rebind your dpad in the settings dialog (Tools > input-overlay settings in...

So I never anticipated that gamepads would use an axis for buttons, which at the time seemed like a fairly sane assumption. So if I get this correctly not pressing...

Ok, now I just somehow need to modify libgamepad in a way where a button can also be an axis.

What does the log file look like after you tried rebinding? The bindings should also be saved to ~/.config/input-overlay so you might want to check what the json file looks...

Well it should be created once you click save and apply, if it can't it'll log an error

Yeah I meant Ok, not Apply. If you just open the dialog and click save without doing any binding and then close obs it should save the config file. If...

Well I just checked myself and using xboxdrv my dpad now is also an axis. This is just great...

So basically you want an overlay element that handles input combinations? Like an element that only changed from unpressed to pressed if a key combination is pressed (e.g. Ctr+V or...