Alex

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Dependencies are all statically linked and since it loaded there's no issue with those. Does the gamepad show up in ``/dev/input``? It needs to show up as a ``js`` device...

I can't open my gamepad with lsusb either so that shouldn't be the problem. I don't have any other gamepad to test, can you run the test program from this...

huh, that's strange, I'll update the library for input overlay

do they move at all? What does the test program output when you move them?

I seem to have the issue as well so I guess that's not related to the gamepad but rather the analog stick element miscalculating the offset

No I haven't spent much time on input overlay in general recently

This is where the analog stick gets rendered https://github.com/univrsal/input-overlay/blob/master/src/util/element/element_analog_stick.cpp The calculation here is most likely what's wrong. It seems that libgamepad limits the axis movements to 0.5. I intended them...

The gamepad input in the config tool is handled by your browser, the gamepad input in the plugin is handled by a gamepad library that I wrote. It shouldn't come...

Tilde seems to work if you manually enter 0x29, meta doesn't seem to work. I can't test the back/forth mouse buttons right now.