Tyler Hughes

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closing this since it's probably not a big issue anymore now that we're > 2.6

Some notes on how the mode solver might look in 3.0 ```py # all of the physical information scene = Scene(...) # in 3.0, make a simulation, evaluated on the...

> Looking at your 3.0 suggestion, I am actually starting to wonder about the convenience of the unified Simulation approach. It seems like it could be confusing to not have...

Interesting, so this is basically an interaction between the intensity(r) and the permittivity? By the way, in the future let's try to assign priority and size to all new issues....

> And thanks for assigning the priority and size. I was wondering where to find the options... No worries, it's actually not super easy to find :)

> @tylerflex I was thinking this could be a really good intro issue for Matt so he can also get familiar with the API and examples/physics. I am afraid what...

probably a good idea to nail this down yea. I dont think it should be too hard to make things work with floats and arrays, and if we can get...