Hüseyin Tuğrul BÜYÜKIŞIK

Results 4 repositories owned by Hüseyin Tuğrul BÜYÜKIŞIK

Cekirdekler

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Multi-device OpenCL kernel load balancer and pipeliner API for C#. Uses shared-distributed memory model to keep GPUs updated fast while using same kernel on all devices(for simplicity).

LruClockCache

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A low-latency LRU approximation cache in C++ using CLOCK second-chance algorithm. Multi level cache too. Up to 2.5 billion lookups per second.

FastCollisionDetectionLib

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C++ adaptive grid for fast collision detection between AABB particles.

VirtualMultiArray

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C++ virtual-array implementation that uses all graphics cards in system as storage (with LRU cache eviction on RAM) and uses OpenCL for data transfers. (Random access: faster than HDD) (Sequential acc...